Tuesday 4 November 2008

Proposal Draft

Been a couple of weeks since I updated this but i was interupted by the London Games Festival. Needless to say Gears of War 2 is superb.

Anyway.

Honours project proposal draft - it is away and awaiting peer review. Included in the proposal is a brand new research question based upon something put together in a meeting with my technical supervisor. Between us, Henry and I managed to produce this :

"What methods could be used to design an audio framework which can be used to structure/organise audio samples to facilitate interactive manipulation within a game envionment?"

While encorporating all the desired elements this question is still not very elegant. Through further filtration the question has become this : (in the proposal)

"What methods could be used to design a data driven audio framework for the purpose of structuring and organising audio samples in order to create flexible video games scores?"

Now we're getting there. The idea of being data driven ties into the tool aspect while defining the game scores as flexible explains how the result is adaptive.

I found a perfect book for this topic on Safari. Audio For Games: Planning, Process and Production by Alexander Brandon. However Safari only allowed Abertay users to view a preview of this book. The university library does have two hard copies but they are both out on loan at the moment. Requested one for recall but I fear that I might not get it till it's too late. Certainly won't recieve a copy in time for writing my final proposal.

In closing I must report that this blog will soon not be officially used by the university to check up on progress. We are getting new "lecturer friendly" spaces to post our findings. However I will not abandon this blog as I have become quite attached to it! So anything put up on the new one will find its way on to here in some form or another.